In the domestic game market, both actual sales revenue and user base reached a new high in the first half of the year.

date
01/08/2025
It was learned from the 22nd China International Digital Interactive Entertainment Exhibition that in the first half of this year, the actual sales revenue of the domestic game market reached 168 billion yuan, a year-on-year increase of 14.08%, reaching a new high again; the number of game users is nearly 679 million, a year-on-year increase of 0.72%, also a new high in history.