Omdia: The global gaming industry revenue is expected to reach $234 billion by 2025, with technology suppliers accounting for over 30% of the revenue.
According to the Zhitong Finance and Economics APP, Omdia stated that in 2025, the gaming industry is expected to generate revenue of $234 billion, with approximately $71 billion flowing to technology suppliers. This means that these companies now account for over 30% of the total value of the gaming market. This distribution of income highlights the core enabling role of gaming technology infrastructure in the modern gaming market, running through development, operations, distribution, monetization, and security.
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