"Supernatural Action Group" boosts high performance, Giant Network Group (002558.SZ) achieves a new high in net revenue and profits in 2025 since its listing.

date
16:15 26/04/2026
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GMT Eight
In 2025, Giant Network achieved its highest revenue and net profit since its IPO. The launch of "Supernatural Action Group" has had outstanding performance, driving high revenue growth. The Journey mini-program matrix continued to strengthen, and AI technology accelerated its deployment in research and development efficiency and gameplay innovation.
Giant Network Group (002558.SZ) released its annual report for the year 2025. During the reporting period, the company achieved operating income of 5.047 billion yuan, a year-on-year increase of 72.69%; achieved net profit attributable to the parent company of 1.755 billion yuan, a year-on-year increase of 23.13%; achieved non-net profit attributable to the parent company of 2.127 billion yuan, a year-on-year increase of 31.10%. In 2025, the company's revenue and net profit both hit a record high since its listing. After the launch of "Supernatural Action Group," the performance was outstanding and drove high growth in performance. The Journey Mini Program matrix continued to perform well, and AI technology accelerated its deployment in research and development efficiency and gameplay innovation. Giant Network Group disclosed its profit distribution plan for 2025, intending to distribute a cash dividend of 1.90 yuan per 10 shares to all shareholders. High growth in performance and cash flow, maintaining a healthy capital structure The annual report shows that in 2025, Giant Network Group achieved comprehensive growth in operating performance. During the reporting period, the company's operating income exceeded 5 billion yuan for the first time, and net profit attributable to the parent company and non-net profit attributable to the parent company maintained rapid growth. Among them, non-net profit attributable to the parent company reached 2.127 billion yuan, a year-on-year increase of 31.10%, reflecting further improvement in the company's main business profitability. In terms of cash flow, the net cash flow generated by the company's operating activities during the reporting period was 2.985 billion yuan, a year-on-year increase of 188.64%, mainly due to the increase in game revenue in this reporting period. As of the end of 2025, the company's total assets were 18.963 billion yuan, an increase of 28.63% from the end of the previous year; the net assets attributable to the shareholders of the listed company were 15.393 billion yuan, an increase of 20.04% from the end of the previous year. In terms of capital structure, the company's asset-liability ratio was 18.67%, remaining stable overall. At the end of the reporting period, the company's contract liabilities were 1.71 billion yuan, an increase of 169.85% from the end of the previous year, mainly due to the increase in deferred revenue of "Supernatural Action Group." Sufficient cash flow and a stable asset structure provide support for the company's future research and development investment, product operation, and business expansion. Core business continues to deepen, "Supernatural Action Group" becomes an important growth engine. During the reporting period, Giant Network Group achieved a breakthrough in the casual competitive track. The company's self-developed new product, "Supernatural Action Group," officially launched on January 23, 2025, quickly gained market attention with its differentiated gameplay of "Chinese-style micro-horror + searching and attacking retreat." The annual report shows that the product has been ranking among the top 10 on the iOS free list for a long time, with the highest rank of 4th on the iOS bestseller list and DAU exceeding 10 million. By the end of the first quarter of 2026, the accumulated registered users of "Supernatural Action Group" exceeded 200 million, with accumulated revenue of over 5 billion yuan, becoming an important driver of the company's performance growth. Around long-term operations, "Supernatural Action Group" continues to expand content depth and gameplay boundaries, launching characteristic sub-gameplay such as Monster Farm, and optimizing basic experience and building UGC author ecology based on user feedback. At the brand level, the product signed Zhao Lusi as the global spokesperson, and the related topic views on Douyin and Kuaishou platforms crossed one hundred billion, and continued to carry out IP crossovers, non-heritage cultural tourism linkage cooperation. In terms of going global, the overseas version of "Supernatural Action Group" has initiated trial operation in Hong Kong, Macau, and Taiwan regions, successfully entered the top three in the local app store free list, and plans to officially launch globally in 2026. In the national war MMORPG track, 2025 coincided with the 20th anniversary of the "Journey" IP. During the reporting period, the company launched a series of expansion packs and special gameplay around key nodes such as "Spring for Small and Medium-sized Accounts," "Carnival Celebration," and "20th Anniversary Celebration," driving an annual increase of more than 16% in active players. Among them, the Mini Program version of "Original Journey" accumulated new users exceeding 30 million throughout the year, monthly revenue returned to 1 billion yuan, and annual revenue increased by 18%; "King's Journey" attracted over 27 million new users throughout the year, with annual revenue exceeding 700 million yuan, becoming an important growth engine in the track. The mature product "Fighters of Balls" in the casual competitive track continued to expand its user base through the dual-wheel driving of the mini-program ecosystem and the APP end. The Mini Program accumulated new users exceeded 35 million throughout the year, with over 1 million active users, further consolidating the foundation in the casual competitive track. Accelerated deployment of AI applications, steady progress in new product layout Around the layout of "Games + AI," Giant Network Group continues to promote the application of AI technology in research and development, operation, and gameplay. The annual report shows that the company has achieved AI integration in all business processes from content production, ad placement, social media operations, to customer service. AI technology has also been widely used in game art generation processes, covering UI, modeling, animation, 2D assets, among others, with AI-assisted generation of 2D art assets exceeding 80%. In terms of gameplay innovation, "Supernatural Action Group" introduced the first game-native AI gameplay with millions of DAU in China, "AI Bots." By the end of the first quarter of 2026, the number of matches participated in by this AI gameplay surpassed 400 million. The company continues to optimize the "Qian Ying" series multimodal model capabilities, and research results have been published in international academic conferences such as ACM MM, ICASSP, and Inter Speech. VibeMe AI, an AI video content generation product for overseas markets, topped the Google Play photography list in the United States and Singapore after its launch. In terms of new products, Giant Network Group continues to enrich its product matrix. During the reporting period, "Night of the Full Moon" focused on expanding content ecology and competitive scenes, improving the commercialization system, and achieving year-on-year revenue growth. The card game "Great Generals Kill" began paid testing in December 2025 and landed on the Steam platform on March 17, 2026, receiving wide acclaim from players. As of the date of the annual report, the monthly revenue of this product has exceeded tens of millions, and it is scheduled to be officially promoted online during the summer of 2026. In 2025, Giant Network Group achieved significant progress in performance growth, product breakthroughs, AI applications, and new product reserves. With the core products continuing to operate in the long run, the mini-program matrix contributing continuously to incremental growth, and the continuous deployment of AI capabilities in the research and development system and product applications, the company's business structure and growth momentum are expected to be further optimized.