IGG (00799) announced its annual performance, with a net profit attributable to shareholders of HK $580 million, and total revenue maintaining steady at HK $5.5 billion.
IGG (00799) released its annual results for the year ending December 31, 2025. The group achieved a revenue of HK$5.497 billion, a decrease of 4.19% year-on-year. The net profit attributable to equity shareholders of the company was HK$580 million, unchanged from the previous year. The basic earnings per share were HK$0.5102. The company declared a second interim dividend of HK$0.067 per ordinary share and a special dividend of HK$0.477 per ordinary share, totaling HK$0.544 per ordinary share.
IGG (00799) announced its annual performance for the year ending December 31, 2025. The group achieved a revenue of 5.497 billion Hong Kong dollars, a decrease of 4.19% compared to the previous year. Net profit attributable to equity shareholders of the company remained stable at 580 million Hong Kong dollars, with a basic earnings per share of 0.5102 Hong Kong dollars. The company declared a second interim dividend of 6.7 Hong Kong cents per ordinary share and a special dividend of 47.7 Hong Kong cents per ordinary share, totaling 54.4 Hong Kong cents per ordinary share.
In 2025, the group's total revenue remained strong at 5.5 billion Hong Kong dollars. Despite slight fluctuations in revenue, the group successfully maintained a stable annual profit of nearly 590 million Hong Kong dollars (main business profit (non-IFRS metric) contributed approximately 570 million Hong Kong dollars; investment business profit approximately 20 million Hong Kong dollars) through refined management and business structure optimization, demonstrating excellent profit-making ability and risk resilience. Encouragingly, the mid-generation games "Doomsday: Last Survivors" and "Viking Rise" have achieved significant success after over three years of promotion, with record high revenues. In 2025, "Doomsday: Last Survivors" and "Viking Rise" contributed approximately 1.14 billion Hong Kong dollars and 720 million Hong Kong dollars, respectively, representing a 12% and 6% year-on-year growth. In addition, the APP business revenue also performed well, reaching 1.06 billion Hong Kong dollars, with the three major projects accounting for 53% of the group's revenue, driving diversified development. The classic game "Kingdoms Era" marked its tenth year milestone achieving steady revenue of 2.17 billion Hong Kong dollars for the group. In terms of revenue distribution, income from the Asia, Europe, and North America markets accounted for 41%, 36%, and 19% of the group's revenue, respectively.
The award-winning mobile game "Kingdoms Era" celebrates its tenth anniversary milestone, remaining evergreen and being named by Sensor Tower as a "perennial game." As the group's first classic game that integrates cross-platform and multilingual features with a mix of strategy, role-playing, and real-time competitive experiences, "Kingdoms Era" continues to be favored by global players and generate stable profits. Throughout the year, "Kingdoms Era" launched a series of IP collaborations, including the movie series "The Pacific," the game "Angry Birds," and the fantastical original characters brought by the co-founder and artist of "tokidoki" Simone Legno, infusing new vitality into the product. As the cornerstone of the group's business, "Kingdoms Era" generated revenue of 2.17 billion Hong Kong dollars, continuously contributing to the group's stable cash flow.
In terms of new games, the group's highly anticipated strategy game "Fate War" was successfully launched in 2025, opening up a new growth curve. The game innovatively combines the core gameplay of "simulation management + strategic competition," receiving key recommendations from Apple and Google platforms in the global market upon its release. This confirms the game's excellent quality and reserves important momentum for future revenue growth. As of December 31, 2025, the game's monthly revenue surpassed 30 million Hong Kong dollars, with approximately 4.7 million registered users and 1.2 million monthly active users.
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