Tencent leans into shooters after hit title Delta Force sharpens strategy
Delta Force’s performance demonstrated how well-executed shooter mechanics, coupled with robust live-ops and community features, can produce sticky player bases and monetisation streams. Tencent is now accelerating development pipelines for similar titles, investing in technology stacks that support large-scale multiplayer, aiming to replicate the franchise effects that have powered mobile and PC ecosystems elsewhere. The company is also focusing on matchmaking, anti-cheat systems and tournament infrastructure to boost retention and third-party content creation.
The strategic tilt has several implications. Shooters typically demand intensive post-launch support: maps, modes, seasonal content and competitive ladders, which fits Tencent’s strengths in live operations and data-driven user engagement. They also lend themselves to streaming, franchised esports and sponsorships, creating multiple monetisation levers beyond direct player spend. Internally, the emphasis is pushing resources toward studios and tech teams that can sustain rapid content cadences and technical reliability under peak loads.
Regulatory sensitivities around violent content in China, the high cost of maintaining large-scale live-service titles, and intense competition from both domestic and foreign studios mean success is not guaranteed. Tencent’s advantage lies in distribution, operational know-how and capital to support long development cycles; its challenge is turning hit-by-hit momentum into a diversified portfolio of long-lived shooter franchises that can scale across regions while meeting local content standards.








